[BN] Cuomo pushing Las Vegas-style casino in Western New York; What's your opinion on casinos in and around Buffalo?
ALBANY – Frustrated by the lack of a casino revenue agreement with the Seneca Nation, Gov. Andrew M. Cuomo on Wednesday proposed permitting a new Las Vegas-style casino in Western New York if voters statewide approve a gambling expansion amendment to the state constitution. If that statewide plan fails, Cuomo proposed locating two gambling halls with slot-like machines in Western New York to compete with the three Seneca casinos. The dramatic escalation of the state's fight with the Senecas came a day after Seneca President Barry Snyder Sr. called Cuomo a “bully” in between Snyder's meetings with state legislative leaders to try to beat back Cuomo's casino expansion plan. Cuomo officials, according to sources involved in the negotiations, called Snyder's comments the final straw that led to the governor releasing his bill Wednesday with the added Western New York gambling sites to challenge Seneca casino operations. The casino bill still needs legislative approval and the backing of a separate constitutional amendment change by voters in a statewide referendum as early as this fall. The bill calls for a “destination resort” casino located in Western New York if the Seneca Nation's 2002 casino compact with the state is not in “good standing.” It does not say who determines such standing, and the Senecas have insisted Cuomo cannot unilaterally impose such a condition. In addition, the legislation states that two new video lottery terminal facilities, which offer slot-like devices such as those at the Hamburg and Batavia harness tracks, can open in Western New York if voters do not approve the broader statewide casino expansion. The VLT facilities cannot offer table games such as poker, but the existing nine track-based casinos have proven increasingly successful for their operators in recent years. Both sides said Wednesday evening that negotiations have not broken down and that talks are continuing, but Cuomo has publicly and privately described the progress as nonexistent. The governor's overall casino plan would locate the first three of seven casinos in upstate regions. He divides upstate into six areas but takes two out of the running – a large swath of Central and Northern New York – because of recent deals he cut with Indian tribes already operating casinos in those areas. If the Senecas and the state reach a deal to end the dispute that has halted $600 million in tribe revenue-sharing payments to the state and Buffalo, Salamanca and Niagara Falls, the region would be taken off the list of eligible areas for a Class III casino that offers the full array of gambling, except betting on sports. The additional casino and two possible VLT-only casinos for Western New York would be competitively bid, with the operators chosen by the state Gaming Commission, which Cuomo controls, or a panel appointed by the commission. The Senecas, under their 2002 compact with New York State, were granted exclusive gambling rights in a large zone that extends from about the middle of the Finger Lakes region to Lake Erie. While Cuomo proposed a new Class III casino for Western New York if the state and Senecas don't resolve their fight, the two other facilities could only offer video lottery terminals. No table games would be allowed in those facilities, which would only be placed in the region if the Senecas' compact was no longer considered valid. Cuomo has floated the idea of trying to get a commercial developer to open a casino in downtown Niagara Falls as direct competition to the Seneca Niagara Casino. Wednesday, Snyder said in an interview with The Buffalo News, in which he twice called Cuomo a “bully,” that the tribe doesn't fear Cuomo's threats and believes that its casino in Niagara Falls would still flourish even with new competition. Other upstate areas that could have a Las Vegas-style casino would be a part of the Southern Tier, the greater Albany area and the lower Hudson Valley, including the Catskills region. Casinos would be banned in New York City. Other areas of downstate could get one of the remaining four casinos under the seven-casino plan, but not until at least five years after the first upstate casino opens. The Cuomo plan also calls for casino franchise operators to pay the state at least $50 million in upfront fees and to pay Albany 25 percent of gross gaming revenues. That is less than half the tax rate imposed on racetrack-based casinos, meaning the future gambling operations under the Cuomo plan will be far more lucrative to their owners and provide a smaller percentage of funding to the state than the nine track casinos. Bettors must be age 21 or older to gamble in the facilities, and, unlike the Indian casinos, gamblers will not be able to smoke in the casinos under the Cuomo plan. The legislation also proposes to ban political contributions by casino applicants to statewide or state legislative officials, and a new Inspector General's Office would be created within the Gaming Commission. Lawmakers and Cuomo have until June 20 to negotiate the casino bill before the scheduled end of the 2013 legislative session. Lawmakers last year approved a resolution amending the state constitution to permit up to seven new casinos; the same, vague resolution has to be approved again this year if voters are to consider it in November. That 17-word resolution states that casino gambling will be permitted at no more than seven new facilities in the state. A separate enabling bill, like the one Cuomo proposed Wednesday, is needed to lay out the specifics of how the casino expansion would work; there is nothing to stop future governors or lawmakers from changing those terms if voters approve the casino amendment to the constitution this fall.
[Other] These are the top 73 parks in the United States, ranked based on the quality of their coaster collections, as voted by, well... you! This is as close to objective as a ranking will ever get for this. Don't worry, I have some nerdy data to help explain myself.
This post needs a little clarification. Anyway, many of you are aware of the brilliant Vote Coasters project over at Coaster Bot. If not, take a look: https://coasterbot.com/votecoasters-fullresults2020 2699 enthusiasts from across the wrold people ranked every roller coaster they've ever ridden, at an average of 43 coaster credits per voter (116256 total credits). Many of you personally participated in this survey. Their algorithm is extremely clever (https://coasterbot.com/votecoasters-how) - "The community is only permitted to rank roller coasters they’ve actually ridden. This way each roller coasters position in the final results will be as truthful and accurate as possible. By making it easy for lots of people to contribute their lists, Vote Coasters is able to accumulate a large sample which represents everyone! Once the community has voted, the numbers are crunched. Our method involves directly comparing the rank of two individual roller coasters across all of the submitted lists. As Vote Coasters makes direct comparisons between individual roller coasters, the poll is not a popularity contest. Even obscure roller coasters that few people have had the chance to ride yet can do well!" I have taken this data and created a point system for coasters that's directly linked to their ranking on Vote Coasters 2020. The #1 ranking, Steel Vengeance, is worth 500 points. [Zadra's second and would be worth 499 points, but it's not in the US] #3, Lightning Rod, gets 498 points. El Toro gets 497 points and so on, all the way down to La Vibora in 499th place, earning only 2 points for its park. Any coaster under the top 500 (such as Corkscrew at Cedar Point) is worth zero points. This weeds out kiddie coasters and terrible coasters from factoring into a park's collection quality. Basically, crappy coasters add zero points to a park's total points, while excellent coasters are worth way more points than mid-tier ones. For coasters with two tracks, such as Gemini or Lightning Racer, I only counted points for the best of the two tracks. My spreadsheet showing the point values for all 256 American coasters in the top 500 is here: https://docs.google.com/spreadsheets/d/10aaS1f8CptsXEvUSqE2-VUtal-Od9gim-x8rT7xkT8M/edit?usp=sharing I have added all of the points for the coasters in all of the 73 American amusement parks that house at least one global top 500 roller coaster. I ranked the earned point totals for all 73 parks. (That's how I got to a "Top 73!") For those like me who care exclusively about coasters and collecting quality credits and nothing else, I think this is an EXCELLENT way to prioritize future amusement park trips based on the quality of each park's overall coaster collection. Without further ado, here's what you want to see:
69 (93 points): Frontier City (5 coasters, 1 ranked)
70 (37 points): Adventureland New York (2 coasters, 1 ranked)
71 (17 points): Lakemont Park (3 coasters, 1 ranked)
72 (12 points): Conneaut Lake Park (2 coasters, 1 ranked)
73 (8 points): Belmont Park (1 coaster, 1 ranked)
If any coaster YouTube channel wants to use this data to fuel an idea for a new video (sup Airtime Thrills or Coaster Studios or, you know, COASTER BOT!), please feel free! 100% of the credit goes to Coaster Bot for helping me compile this ranking.
Note: The particularly important details and music artist names are in bold text. Licensed music track names are in italics. The year is 1973, five years after the events of the Mafia III, and 22 years since Vito Scaletta’s seen or heard from his old friend Joe Barbaro. The canon ending of Mafia III with this Mafia IV story is Vito taking over the city after Lincoln skipped town, however Cassandra and Burke are left alive and loyal to both Vito and Lincoln still. Burke was able to survive his liver cancer by getting a black market liver transplant in Mexico, like he did in his ending, except with Vito running the city. On Vito and Lincoln’s behalf, Burke and Cassandra agree to stay behind in New Bordeaux and keep the city locked down, incase Leo Galante and the Commission try anything. The beginning cutscene is Vito answering his telephone after getting up in the morning in his new penthouse, on the top floor of the New Bordeaux casino he finished that was once Sal Marcano's, and grabbing a cup of coffee. It's Alma with some urgent news. Lincoln Clay came down to the cigar warehouse to visit her after 5 years of silence, and he has big news. Joe is alive in Empire Bay and has been this entire time. However, as punishment for his actions, he's become Leo Galante's personal driver against his will and is forbidden from contacting Vito ever again, or else him and Vito will be killed. Alma then tells Vito to meet Lincoln at the airport to learn more, as he's already there awaiting Vito's arrival. When they're away from anyone who could listen in on their conversation, Lincoln tells Vito he has a friend named John Donovan he's going to introduce him to, hiding in the outskirts of Empire Bay, ready to help Vito and Lincoln with their new mission Vito gets dressed in one of his signature trench coats with a suit and tie, ready to rain down hell on the Vinci crime family and their allies, and finally be reunited with his lifelong friend he previously thought was dead, Joe Barbaro. Here is my idea for the kill list, all related to the Commission in Empire Bay and their allies.
Leo Galante - Top target on the list, Vinci family consigliere who's in with the Commission and the man you thought put Joe in the ground for the past 22 years. Bury this wrinkly old cocksucker.
Johnny Galante - Vinci family capo and younger relative of Leo's mentioned in Cassandra's ending, possibly Leo's cousin even. John Donovan knows that the two are close, and that Johnny's a valuable asset to Leo's organization. Kill him both to hurt Leo's earn and influence, and to hit him straight in the heart by taking away his family and everyone he loves
Michele Galante Jr. - Another Vinci family capo, and Leo Galante’s youngest brother. Killing Leo’s little brother will both take away one of his most reliable allies, and leave him stricken with grief and enraged, and more prone to making mistakes.
Nunzio Galante - Leo’s seasoned older brother by 3 years, and yet another Vinci family capo. He knows enough about smuggling that he worked out an ingenious plan for smuggling military grade weapons into the city. He pays off corrupt officials at Empire Bay International Airport, to allow guns to be loaded inside the walls and floors of planes, unknown to everyone onboard save for the palms the Galantes and Frank Vinci have greased to cooperate and keep quiet. The time has come to put this crafty old bastard in the ground.
Don Frank Vinci - Frank Vinci is the boss of the Vinci crime family, the family Leo's been a consigliere of for decades, and a lifelong friend of his. Kill Frank, and Leo loses more ground than he could ever imagine, and will be forced to deal with both the loss of his boss, and the loss of his lifelong childhood friend.
Don Ennio Salieri - Longtime close friend of both Frank Vinci and Leo Galante, Don of the Salieri crime family, and a third party Frank and Leo call in to crush Vito's uprising, when it becomes too big of an issue for Vinci alone to handle. Salieri was eventually able to grease enough palms while behind bars to have his life sentence overturned, and he got released from prison on good behavior in 1953, after he served 15 years of his sentence. He’s since relocated to his main operations to Empire Bay, having already had connections and men present there while he was in prison, backed by the Commission and the Vinci crime family. He's seasoned, but he’s nothing Mr. Scaletta can't handle. Give this tired old fuck the gangland ending he's had coming.
Isaac - Isaac is the personal assistant to an influential loan shark named Bruno Levine, who handles the money of the Commission, including the Vinci crime family and the Salieri crime family. He does anything from serve his boss coffee, to count incoming and outgoing money for Bruno. Because of his duties, he's aware of Bruno's location at all times. You’ll need to get to Isaac to get information on his boss out of him, and dispose of him afterwards if you want to get to Bruno.
Bruno Levine - Bruno is a Jewish-American loan shark who kicks up all of his earn to both Frank Vinci and Ennio Salieri, and the Commission in Empire Bay. Killing him kills a lot of earn for the Commission, and they loses a valuable asset. In addition to getting rid of him being practical, to add insult to injury, he gave your father that loan. It's about time to put this asshole out of business.
Mr. Chu & Mr. Chu Jr. - This old man has been leading the Empire Bay Triads with an iron fist since before you were even born. The bastard has a son too, who eventually went on to become his underboss. The Empire Bay Triads became a close ally of the Vinci crime family, the Salieri crime family, and the Commission shortly after Vito killed Don Carlo Falcone in 1951, forming a lucrative partnership with the Commission. Mr. Chu and his eldest son are valuable assets for Leo Galante who give him extra reach. Melt their iron fists and show these two pricks just who they fucked with.
Eddie Scarpa - This cocksucker used to be Carlo Falcone's underboss for as long as you could remember. After you whacked Falcone in the fall of 1951, he decided to throw in with Vinci to save his own skin. He took over the smuggling and dock union extortion that fat fuck Derek Pappalardo used to run. You know all too well how to deal with this sorry fuckin' rat.
I'm thinking Vito and Joe work with Lincoln Clay and John Donovan to split up Empire Bay and distribute territory to three other factions not unlike what Lincoln did with New Bordeaux. This time though, this is a much larger city in a much, much different part of the United States. The empire building mechanics would be a lot smoother, more robust, and streamlined compared to Mafia III. They would work similarly a more modernized version of how the game Scarface: The WorldIs Yours handled it's empire building and management mechanics, minus the whole switching to other characters lower on the ladder to do your bidding. This would be ideal for a story rich organized crime game in my opinion. Here are my ideas for those factions, all close allies of the up and coming Scaletta crime family. The Cuban mob led by Alma Diaz. Vito goes way back with Alma, and she does not hesitate to answer him and Lincoln's calls to save Joe's life and royally fuck both Leo Galante and the Vinci family. Conti crime family, led by Enzo Conti. This Conti crime family formed sometime in late 1968, months after Lincoln helped Enzo flee New Bordeaux and drop off of Sal Marcano's radar. It turns out he fled north to Empire Bay and finally formed his own family, having more than enough years of experience in the underworld to handle the job. Lincoln's tight with him and manages to recruit him to Vito and Joe's cause. The Yakuza, based out of Empire Bay's Japantown. Longtime sworn enemies of the Empire Bay Triads, with bad blood going back decades. They would greatly enjoy seeing Mr. Chu and his son's heads mounted on pikes, along with whacking everyone who's ever supported their organization. You don't know them well, and they're known to be very unpredictable and ruthless. Use these traits to your advantage when taking on the Commission of Empire Bay and their friends. I should mention as expected, this entire 1973 section where you play as Vito is much shorter than Mafia III. Vito's takeover is shown much more quickly over time than Lincoln's, and there's time skips during it, to keep it short and sweet, and to show onscreen only what's important. There is also no option for your underbosses to betray you, as to reduce confusion and keep the story consistently the same each playthrough, like the first two Mafia games. However, unlike Mafia III, after all of these tasks are completed and every single assassination target on Vito’s kill list is dealt with, the game does not end. In fact, it's not even anywhere near close to being over yet. Vito's 1973 section was merely the beginning act. It was really a lead up to an entirely new Mafia story, centering around a newcomer to the American mob. Fast forward two years following Vito’s rampage that led to him taking over Empire Bay and the Commission, in the year 1975 him and Joe now rule Empire Bay, with Vito as the Don of the Scaletta Crime Family, and Joe working as his loyal underboss. You play the rest of the game as a young up and coming soldato named Louis in his 20’s, who’s a rising star in Vito’s organization. Do right by Mr. Scaletta and Mr. Barbaro, understand kid? My basic idea for the character and his backstory is that he's a young Italian-Canadian mobster from Toronto, Ontario, or whatever Mafia's equivalent of it could be called. Let's call him Louis DeAngelo. (No relation to Tommy Angelo) His family hails from Tuscany in Italy and moved to Toronto, Ontario in 1939, shortly after World War II broke out in Europe. Louis DeAngelo was born in July 1952 in Toronto, and was raised in Toronto's Little Italy. Louis fled south to Empire Bay when the feds started cracking down on his old family and put his boss in prison, and he ended up finding a new home with the Scaletta crime family. The first few missions playing as Louis DeAngelo involve shooting your away out of an arrest by a Toronto Police Service SWAT team in Toronto in December 1974, seeing the rest of the members of your old crime family either get arrested or shot in front of you as you make your escape. You spend the next two missions fleeing Ontario through Quebec and upstate New York, before finally arriving in Empire Bay in early 1975, late January to be exact. Winter is in full force with snow everywhere, Louis' arrival to Empire Bay for the first time in his life mirroring Vito's return to Empire Bay in 1945 30 years earlier, except under far different much more dire circumstances. Louis' older brother and his father, both capos in his old crime family in Toronto, are shown to be arrested by the TPS SWAT team in his first mission, the same one that attempted to gun him down when he resisted arrested. Louis knows someone had to have ratted out his old crime family, and he wants to find out who someday. The thing is though, he doesn't just want to kill them. He wants to get out of them why they did it before he kills them. More than anything else, he just wants to find out why his crime family was betrayed and served up to the feds on a silver platter, having most of his biological family sent to prison in the process. He’s out to uncover the mystery of why his family fell apart, and he’s more than willing to help people like Don Vito Scaletta and his underboss Joe Barbaro to eventually get the answers he seeks. I came up with the idea for this character because I figured that playing as a fugitive from the law made sense for the mob life, and I'm surprised we haven't had a fugitive protagonist in the Mafia series yet. In the 1975 chapters while playing as Louis, the Watergate scandal, President Richard Nixon’s resignation, and the official end to the Vietnam War are both discussed on the in-game radio during news segments. In the last 1979 chapter, the beginning of the Soviet-Afghan War is also the subject of a news segment on the radio. The story eventually transitions into the 1980's as years pass, with the scenery, cars, and music changing accordingly, and historical events of the time discussed in the game. By the time the game ends, it's 1992, and significant historical events from the past few years at the time that are covered on the radio in-game include anything from the fall of the Berlin Wall, the Gulf War, the collapse of the Soviet Union, to the 1992 L.A. riots. The rise of the internet and home computers are briefly touched upon during news segments on the in-game radio during the early 1990's section of the story, but not greatly delved into given their relative infancy in that time period. During this entire 1975-1992 stretch of the story, Vito is no longer playable, and Don Scaletta takes a backseat in the story as a main supporting character, similar to Don Salieri throughout Mafia: Definitive Edition. You now play as the Italian-Canadian Scaletta family soldato Louis DeAngelo, who is later promoted to being a capo in 1985. However, unlike Don Salieri, Don Scaletta has much more integrity, and has more genuine loyalty for his men and his associates. If you've beaten Mafia 1 or Mafia: Definitive Edition, you'll know this is something Salieri lacked in the end. The game will include a number of hit music from the 70’s that played on the radio back then, such as Bobby Womack’s Across 110th Street and Tony Christie’s (Is This the Way to) Amarillo, The Grateful Dead's Casey Jones and at least a few songs by the then new American rock band Cheap Trick, as well as popular songs from the 1960’s people still listened to at the time, such as Sam the Sham and the Pharaohs’ Wooly Bully, King Crimson’s 21st Century Schizoid Man,Zager and Evans' In the Year 2525, The Zombies' Time of the Season, and Nancy Sinatra’s These Boots Are Made for Walkin'. When you progress through the game, especially after you switch to playing as Louis DeAngelo for the rest of the story, years change, and the music changes. Different songs start playing on the radio, such as Sylvester's You Make Me Feel (Mighty Real),Randy Crawford's Street Life, and The Village People's Y.M.C.A., Cheryl Lynn's Got to Be Real, Gloria Gaynor's I Will Survive, and the Bee Gees' Stayin' Alive start playing in the 1979 portion of the game. After you've completed the 1975 section of the game, Foghat's Slow Ride starts playing on the radio. Starting in the 1977 section of the game, Cheap Trick's I Want You to Want Me and Heart's Barracuda start playing on the radio. In the 1980's portion of the game, Thomas Dolby's songs Hyperactive! and She Blinded Me with Science, in addition to Night Ranger's Sister Christian also start playing on the radio. If Hangar 13 can afford the licenses, I also think a few Michael Jackson and Madonna songs should definitely be on the radio during the 1980's portion of the story, given the immense popularity and regular radio airtime those two had in that decade. If this ended up being possible, I imagine that Michael Jackson's Smooth Criminal, Beat It, Bad, and Billie Jean being on the radio in the 80's sections would be a must, Smooth Criminal especially because of how well it suits the series. Madonna's Lucky Star, Burning Up, Like a Virgin, and Borderline would also be perfect for the 80's portion of the game to me. Also mentioned by NPCs and civilians in the game are topical events of the time period, such as the release of the groundbreaking 1973 horror film The Exorcist at the end of Vito's playable portion of the game. Other music of the 1980's segment when playing as Louis DeAngelo for the remainder of the game includes hits of the era such as Joe Jackson's Steppin' Out, The Buggles' Video Killed The Radio Star, Corey Hart's Sunglasses at Night,Laura Branigan's Self Control and Gloria, The Weather Girls' It's Raining Men, A-ha’s Take On Me, Men at Work's Down Under, Kim Wilde's Kids in America, The Gap Band's You Dropped a Bomb on Me, Culture Club’s Karma Chameleon, Twisted Sister's I Wanna Rock and We're Not Gonna Take It, Bon Jovi's Wanted Dead or Alive and Bad Medicine, Loverboy's Working for the Weekend, Dead or Alive's You Spin Me Round (Like a Record) and That's the Way (I Like It), Tiffany’s I Think We’re Alone Now, Daryl Hall & John Oates' Maneater, Aneka's Japanese Boy, Mötley Crüe's Dr. Feelgood, Girls, Girls, Girls and Kickstart My Heart, Billy Joel's We Didn't Start the Fire, Huey Lewis And The News' Hip To Be Square, Bill Medley's (I've Had) The Time of My Life, The Police's Every Breath You Take, Whodini's Magic's Wand, Tears For Fears' Everybody Wants To Rule The World, Rockwell's Somebody's Watching Me, Regina's Baby Love, Nena's 99 Red Balloons, Earth, Wind, and Fire's Let's Groove and September, Billy Idol's Eyes Without a Face and White Wedding, Rick James’ Give It To Me Baby, Wham!'s Everything She Wants, George Michael's Careless Whisper, Toto's Hold the Line and Africa, Blondie's Heart of Glass and Atomic, and Mai Tai's History. Note that not every single year and moment of the 17 year 1975-1992 section playing as Louis DeAngelo is playable or chronicled. My idea is it would be handled similarly to how the time skips in Mafia 1/Mafia: Definitive Edition were handled. Time skips of two or more years, or in this case, even longer such as 4 years sometimes, the game skipping from 1979 to 1983. This is to keep the game and story length ideal, and not risk it getting boring or repetitive, or going on for too long. Repetition was a big problem in Mafia III even if I still thought it was a superb game, so I think it'd be best to learn from that for the next big entry. The games story will skip ahead and show onscreen only what's significant, similar to the first Mafia game and it's remake, as well as certain aspects of Mafia II. Louis starts his section as a 22 year old fugitive soldato who got picked up by another crew south of the Canadian border, and in the epilogue of the game in 1992, is promoted to the consigliere of the Scaletta crime family at the age of 40, being set to take over the family once Vito and Joe become too old to run the day to day on a regular basis. The years chronicled in the main gameplay segments are as follows: 1973 1975 1977 1979 1983 1985 1986 1987 1989 1990 1991 1992 Much more of the rural areas and countryside outside of Empire Bay are included than what was available in Mafia II. The way rural environments are handled for this hypothetical Mafia IV is akin to how Mafia: Definitive Edition and Mafia III handled their rural environments outside the main cities, except much larger in scale, given the increased power of the current new consoles such as the PS5 and Xbox Series X. This region is based off of upstate New York and the surrounding areas across multiple states in the Northeastern US, and includes forests, fields, mountains, rivers, lakes, beaches, and small towns. Also included are other cities and towns, based off of other large cities in New York like Syracuse, Buffalo, and Rochester, where other story missions, business activities, and side missions take place, along with smaller notable places like Ithaca, Binghamton, and Utica. The entire states of New Jersey, Massachusetts, Rhode Island, Vermont, New Hampshire, Maine, Delaware, Maryland, and Ohio are also included, including places based off of all of their major cities and most of their notable towns in between. Large portions of Pennsylvania are included as well, including Philadelphia, Pittsburgh, and Scranton. Large portions of the eastern half of the Canadian province of Ontario are included as well, including cities based off of Toronto, Ottawa, and Niagara Falls. There's even a small portion of Quebec included, including Montreal and the surrounding countryside of the province outside that city, including a few small towns in southern Quebec. The player must pass a quick border patrol check when crossing the US-Canada border in a car or other ground vehicle. Wildlife is present in the game, mostly to add to the background, scenery, and immersion in rural environments on the map. These are all animals native to the Northeastern US, ranging from white tailed deer, coyotes, bobcats, Canada lynxes, rabbits, hares, groundhogs, gophers, beavers, raccoons, opossums, bats, chipmunks, red and gray squirrels, mice, and rats to more formidable and potentially dangerous animals that may sometimes attack the player, such as grey wolves, black bears, mountain lions, and moose. These last four animals are known to spawn in the mountainous regions, especially in New York, Ohio, Vermont, Massachusetts, and Ontario, including the rural regions based off of the Catskills and the Adirondack mountains. Dogs are present in the cities, towns, and settlements where humans live and keep them as pets, being walked and sometimes found in people's yards. Some are used as guard dogs by enemies and are aggressive towards the player on sight. Domestic cats are also present in the background of residential areas, and both Louis and Vito own them as pets throughout the game in their safe houses, as well as other onscreen characters we see the homes of throughout the game. Aircraft make their first usable appearance in the Mafia series too, from airplanes to helicopters. Vito cannot use planes or helicopters in his playable 1973 portion of the game, as he does not know how to pilot, being a paratrooper in World War II who never actually flew any of the planes himself. Aircraft are unlocked to use when Louis DeAngelo gets his pilot’s certificate offscreen in 1977, and at the end of a chapter set that year, Louis has to fly Vito in a helicopter to a penthouse in Downtown Empire Bay acting as a family safe house, equipped with a helipad. Louis frequently serves as a personal driver and pilot for both Vito and Joe afterwards, having done a lot in his time serving the family to earn their trust and respect. Melee weapons also make a return from Mafia: Definitive Edition, with even more variety this time. In their respective sections of the game, Vito and Louis may use anything from baseball bats, pipes, shovels, brass knuckles, golf clubs, police batons, switchblades, kitchen knives, bowie knives, ice picks, 2x4s, claw hammers, crowbars, tire irons, chain links, machetes, meat cleavers, pickaxes, hatchets, sledgehammers, to fire axes. This amount of melee weapons is so no matter what environment the player finds themselves in during a mission or any other game activity, there is usually a weapon of some sort nearby. If the player has obtained piano wire, you may also strangle an enemy to death with it from behind as a stealth kill, this being a classic assassination method infamous for being used by the Italian Mafia. Rope can also be found and used for similar strangulation stealth kills, appearing in the gameplay environments where piano wire can’t be found. There is a wide variety of new guns and explosives to use in this concept for Mafia IV, going with the new weapons of the time the game takes place that criminals quickly got their hands on. This includes the SPAS-12 combat shotgun, the Beretta 92 pistol, the AK-74 assault rifle, the mini uzi, the MAC-10 submachine gun, both suppressed and unsuppressed variants, the Beretta 92 pistol, the Taurus raging bull revolver, Glock handguns, the TEC-9 machine pistol, illegally modified to be full auto, the Ruger Mini-14 full auto variant, and even Vietnam war era flamethrowers, which I think is only natural given that as of Mafia III, we already have RPGs and grenade launchers. Late in the game from the 1989 section and onwards, the Benelli M3 combat shotgun becomes available. The Milkor MGL grenade launcher becomes available beginning in the 1983 portion of the game. Attached grenade launchers are also available for the AK-47, AK-74, and M16 assault rifles. Free ride makes a return in Mafia IV, with the player having the options to change the weather, time period, and an option to play as Louis, Vito, Joe, or Lincoln. Naturally, a multitude of new free ride missions are available as well. I previously posted a much earlier and less detailed draft of this on the old Mafia3 subreddit 3 years ago back in 2017 as an idea for a hypothetical Mafia 3 expansion where you play as Vito, but have since updated and revamped it to a possible Mafia IV plot, and fixed any plot holes I noticed and made it much more fleshed out and in depth, and focus on more than just Vito in the end. You may view my original here if you so desire, to compare. https://www.reddit.com/Mafia3/comments/6sldhp/spoiler_mafia_iii_vito_dlc_basic_plot_idea/ Feel free to give me constructive criticism on this, as I encourage this discourse and believe it is integral to growing and improving, to build upon or improve these ideas I've come up with, or say whether or not you think something like this should happen in the future. Thank you for reading!
Overview: This is my second installment of my memories of cruising. I am doing this for my own sanity and to remind everyone of our positive times in the past and what the future might bring. During these troubling times with politics and a global pandemic, focusing on something we all consider to be positive is good therapy. Add in your comments of how or what you would do on your day-two when cruising. Lets have some fun with this and leave our negativity out. Try just to have fun in our thoughts. Disclaimer: I am retired 63, a stroke victim yet healthy now, gone on 24 cruises, and spoiled to the core. My reference to the NCL Haven™ is not meant to show what I can afford or I am better than anyone else. It is just my personal favorite experiences. Truth be told, my best cruise was my first. That was 40 years ago, in the cheapest inside cabin on the SS Norway. It was my honeymoon and it was magical. My next cruise in the end of May 2021, will be my 41st wedding anniversary on the same cruise line, now called NCL with my Adult Children. A full circle over 40 + Years. Day 2: Cruise Memories 06:45 AM: I just can’t sleep in today, just can’t. Shower and in-suite coffee on the balcony. All you can see and hear are lovely waves. This is what I have been waiting for all year. 07:30 AM: First Breakfast in the Haven Restaurant. We start with French Press Coffee, of course. Appetizer of smoked salmon from the side fresh buffet, those danishes are calling my name though. With a huge smile, I order my favorite Breakfast, Steak & Over Easy Eggs skip the potato’s. Whole wheat toast with grape jelly. At the end, I always get one single danish. I am trying to not gain my normal 10+ lbs. from this cruise. I am quite clear in my own mind, I will fail. 09:00 AM: Explore the ship. Even after 24 cruises, going deck to deck is so much fun for me. People are just getting up. Still easy to get an elevator and no real crowds in the main walkways. Important to me to find the cigar bar for later enjoyment and there it is next to the Mojito Bar. Also, where is the slot tournament to be held at 01:00 PM, priorities folks. Where is the gym and finally where all the hot tubs on board. 10:30 AM: Gym. 30-minutes on the treadmill. Attempt to allow a bit of those food calories to get used. I know by day three, the exercise will be doomed. All I can think about is going down those huge water slides and driving the electric go carts. My hope is the lines are not to long. On my way back to my suite, I hear that wonderful sound of metal drums by the main pool. The smile begins to become a part of my day, as it always does on past cruises. Entering my suite, my family asks where I have been. I tell them and they are disappointed I did not take them with me. What I see is none of them have even gotten out of bed yet. 12:00 PM: Lunch by the Haven Pool another favorite pastime. Time for the best cheese burger on any cruise ship. No bun, of course. Really, no bun. French Fries YES, bun no? My wife orders a bottle of wine and takes half of it goes back to the room. God love that upgrade to the Premium Plus Drink Package. My wife loves ordering a bottle vs. a glass. It is a vacation isn’t it. This was her plan and I support it. She loves wine in the suite for night time balcony viewing. 01:00 PM: Slot Tournament, my entire family is entered, it is a tradition. We learned to have a few drinks first, because it is so stressful. We always play and never win. This year, my wife whom never gambles makes it to round two. We are so proud of her and consider that a victory. Since I am in the casino anyway, where is that “Buffalo Gold” machine. I feel the cash leaving my wallet forever. Why do I watch those YouTube Slot Guru’s. They are not good for my pocketbook. 02:30 PM: A littler poorer yet still happy, I get ready for my first water slide experience. Every cruise I do the same thing. I find someone whom is a afraid to do the water slide, and talk them into doing it with me. My record for number of consecutive slides is 10. The issue are those darn stairs, I am no spring chicken anymore. All the kids think I am funny because I am as excited as they are to slide. My last victim was my wife who became a huge fan. 04:00 PM: Did I hear “BINGO” or was it “Deal or No Deal”. It is like a magnet for me. The crowds, the joy of watching someone WIN. I debate myself. Do I start drinking NOW or hold off until right before dinner. Hold off today, smart move. I go back to the suite through the casino watching a older woman (that is saying a lot, I am 63) get a jackpot on the machine that took all my money earlier. Happy for her though, kind of. 05:30 PM: There are some ship snacks waiting on the table in the suite, which is always different every day. Today it is those world famous chocolate covered strawberries. Time to clean up and dress for dinner and the show. My wife as usually, is looking at the sun burn she got sitting on the deck and saying, “I think I over did it a bit.” I notice she is in a very happy mood and the bottle of wine in the room is out. I ask her when she started drinking? She smiles and tells me, 12:00 PM, at lunch. Stupid question on my part. I am the light weight in my family on drinking. However, when I get serious, I am serious. Pre-Dinner drinks on the balcony, it is so lovely. 07:00 PM: Dinner tonight is a specialty restaurant. My habit is to go to the steak place the first night. Martini shaken not stirred, slightly dirty with two blue cheese stuffed olives. Shrimp cocktail, Fresh Bread with really good butter, Blue Cheese Wedge and a Rib Eye Medium Rare Plus. I am so full, I simply can’t eat all the fully loaded potato. Maybe a few bits. I have to sit for a while and have some Coffee with Baileys. I am feeling no pain and starting to relax a bit. New York Cheese cake is the finale. “There is cheating and then there is Cheese Cake!” 09:30 PM: I know I am tired because I would usually be in bed by now. The food, drink and excitement of the day is telling my body, pass on the show. I used to listen to myself, not anymore. I will get my second wind shortly and so will you. The show which on the first night is usually a production. We always sit in the last row on the end by the door. We have seen some fantastic and not so fantastic shows. We are not expecting much. Then the music starts and it is all Latin dancing. 90-minutes has never go so quick. This show was incredible. My wife for the first time was on her feet doing a standing ovation. 11:00 PM: This is when my wife and I start to argue. She wants to party some more, I want to chill in the room. Translation, go to sleep. I know her, the moment she hits the pillow, with the sun she got that day, add the food and drink, that is all she wrote. We get to the suite, on the desk are the passes for the excursion we are taking in the morning, I love that. Never gets old. I, just want to dream again about my next day’s breakfast of Steak and Eggs. Tomorrow I add a waffle I thing. We attempt to look at the agenda for the next day however never make it more then 10-minutes before the waves put us to sleep. Perfect second day in my book.
In peak offseason form, I decided to anagram all the draft picks. I did have two rules, I could not use the original player's name (Example: Brian Burns, could not be Brain Burns), and I couldn't add a suffix to the name. There could definitely be better ones, I used this website. I also, did this last year!
IDEAS FOR GTA 6 (VI) (STORY/MAP/FEATURES...) NON OFFICIAL ! ! !
Hello guys, I am writing my whishlists about GTA 6, I lost my hope for GTA 6 while Rockstar don't answer us about it, if anybody wants GTA 6 or don't, stop writing GTA 6 in Rockstar games Social Media Posts, just be silent to GTA 6 be exist soon, because we tried everything so why we don't do that at least, this words for Rockstar Games Community and haters, and this post is only a idea for GTA 6 not a leak. 1- Features: - 3 Playable Protagonist - For the First Time in the Series there is a Female Protagonist - Return Characters From GTA 4 and GTA 5 (HD GTA) and Some Protagonist Appear and Mentioned - Multiple Cities and States - Huge Map - More Enjoyable Minigames (Shopping, Trading, Smuggling, Kidnapping, Racing, etc...) - The Graphics is Better than RDR 2 Graphics - The Physics are the same as Max Payne 3 and RDR 2 - More Wilderness -More Animals to add - Alot of Small Towns in The Map - 2 Limited Places: Las Vegas (Las Ventures) , Mexico City (Capitalo) 2- States: - Florida (Florida) - New York (Liberty) - New Jersey (Alderney) - Pennsylvania / Michigan / Illinois (???) - Georgia / Alabama / Mississippi / Louisiana (Lemoyne) 3- Cities: - Miami (Vice City) - Tampa (Cottonmouth) - Orlando (???) - Jacksonville (???) - Atlanta (???) - New Orleans (Saint Denis) - Washington D.C (Capital City) - Chicago / Detroit / Philadelphia (Carcer City) - Atlantic City (???) - Jersey City / Newark (Alderney City) - New York City (Liberty City) - Albany (???) - Buffalo (???) 4- Protagonist: - Marcus Jackson: he is 26 years old, Street Gang Member, Lives in Carcer City, he is African American man - Walton Parker: he is 45 years old, Retired Drug Dealer, Lives in Vice City, he is a Widower with one 9 years old kid, he is American - Kate Williamson: she is 23 years old, Hacker and Smart Thief, Lives in Liberty City, She is American 5- Story: (The game is About Mafias Family's and Drug Lords) ( The Game isn't Dark Like GTA 4 and Bright Like GTA 5 its in the Middle) - In the Prologue the game will start in (1999) Las Ventures, a Young man Called (Walton Parker) and he is 22 years old, he doing some sort of drug dealing with a big Russian Mafia Boss somewhere in Caligula Hall Casino, then the deal not going fine, then it will start a big shooting ,then you need to run away from the casino, when you get out there is someone who was waiting for Walton, and he is the brother of the Mafia Boss, a sniper shot got in his face, that was Walton's Friend (Stanley) Protecting him, then Stanley Takes Walton To the Airport, Fly To Vice City. After 24 years Later (2023) you will start playing with Kate, Doing hers Routine, After that She entered a Jewelry Store, stealing alot amount of jewelry with a Smart way, without someone Caught her, she out the store and stole a super car smartly, runs to hers house and hack the camera's the store then she finished doing that and see the view of the city. Taking us to Carcer City with Marcus, rolling with his gang members suddenly heard some guns shot, they go to find out, only some other gangs start gun war, starting a gun fight till finish, Marcus house is the only stolen house from the other, he takes his friend Chris to the market to buy, suddenly in the middle of trip the car is low fuel, then you need to go to the gas station to gas it up, after that they reached to the market and buy some resources and back to home, then here starts the open world. After Completing Some Missions there is a Mission that Marcus needs to have a deal to get some drugs from the Big Mafias in the City, he go there and make the deal, telling him there is a drug dealer you need to go and he lives in Vice City, Marcus go with 2 Mafia Members and fly to Vice City. In a Park of Vice City there is Middle Aged Guy sitting with his son ,preparing to going to School ,he takes his kid to School, After that there is a Call From Stanley telling him to go with the Ex - Mafia Leader of Vice City he Go there, and takes the drugs because there is deal needs to happen like the final mission for him to get out the Mafia, he takes the Drugs and go with 4 Mafia members, they Making the deal in a Industrial place in Vice City, Suddenly there is a Ambush from a Mexican Gang some of the members dies, Marcus and 2 of the Members runs away, and Walton in his alone Fight with the enemies, he finished then he want to grab the money and the Drugs but he Saw a Bomb there is Activated then he Can't Do anything only to Run, he get out the place with Big Explode there, he runs away without the Money and The Drugs. Now the Both of them in Big Trouble and the game going to combine the Problems with them to help each other, with kate to be Featured and Help them. - I Hope Everyone Enjoys the Ideas That I am Sharing, and Remember Guys this is a ideas for GTA 6 and not Official, Maybe Some of the things that I mentioned maybe Appeared In GTA 6 So Don't get Your Hopes high Because Maybe Some them Happend.
NOTE: This is FAKE HOCKEY. To talk about actual hockey, go to the latest Daily Discussion thread Trade Deadline Tonight will continue TONIGHT! The /hockey Trade Deadline Game is back for day 2! Starting today at 8:00 AM MT trading is officially open again. Trading will run until Thursday, January 30th at 6:00 PM MT. You are not late! You can still sign up at http://www.tdgdb.com When you are traded, change your flair on hockey-related subreddits and spend the week from January 31st through February 7th cheering for your new team. Here are this year's reporters, the people who will make things up break news of trade negotiations:
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